The consumer’s concept of consumption has shifted from focusing on basic performance to focusing on esthetic characteristics and experience. The concept of product design and production has shifted from centering on “manufacturing as the direction, product as the center” to “market as the direction and user as the center” trend. With the continuous development of science and technology and social economy, social material production has become more and more abundant. The esthetic value of a product is not only an incidental value but also a spokesperson for product quality. Under the new circumstances, the esthetic value of the product has undergone major changes in both its connotation and extension. Today, under the guidance of the national innovation strategy, various industries are innovating product design and supply-side reform through more digital, networked, and intelligent technologies. After the twenty-first century, esthetic culture has become more and more prevalent, especially the development of culture and creative industries, which comprehensively promotes the continuous development of the state of esthetic values. Social practice has proved that esthetic value is an indispensable part of successful products. At the beginning of the industrial revolution, the esthetic issues of industrial products attracted the attention of many scholars and companies. This article also discusses the work on industrial products and their design. Because we cannot directly see these phenomena through the naked eye, but need to simulate the real world by computer technology, it is also called virtual reality.
These phenomena are objects in reality, or matter that we cannot see, and they are displayed in front of us by three-dimensional models. Virtual VR technology combines virtual VR technology with various output devices through the use of data used in real life and electronic signals generated by computer technology to transform it into a phenomenon that people can feel.
By using a computer to generate a simulation environment, users can have a sense of immersion in the environment. Virtual reality technology is a computer simulation system that can create and experience a virtual world. In addition, we also studied virtual reality technology. The Internet era of Internet of Things technology with all things interconnected is about to begin. The goal of information and communication technology has evolved from people-to-people exchanges to connections and mutual exchanges between people and things, and between things and things. In 2005, the International Telecommunication Union officially defined the concept of the Internet of Things. Introductionīeginning in 1999, the Massachusetts Institute of Technology in the United States began to study the Internet of Things in the laboratory. In this paper, through the research of the Internet of Things technology and virtual VR, it is applied to the research of the artistic design method of industrial products, aiming to promote its better development. Designers should strive to explore the potential functions of algorithm technology and focus on smarter and more logical design and production processes. The computer age has not only cultivated new styles but also cultivated new artistic design techniques for industrial products. Taking the search for relationships and rules as the starting point of the design and the algorithm as the core content of the design are very different from traditional design ideas.
Parametric design has changed the design thinking mode of designers and formed new design trends and styles. Social informatization plays an important role in all areas of digital technology design. This article also discusses the design of industrial products, the continuous development of big data, artificial intelligence, and additive material manufacturing technology to make the design methods and manufacturing processes of industrial products more scientific and systematic, and promote the diversity and precision of industrial product design. Embedded virtual VR technology usually uses equipment to close the user’s senses and temporarily isolate the user from the actual environment. In 1980, the United States proposed a virtual reality concept called VR for short. From the perspective of internal characteristics, the efficient interconnection of large-scale heterogeneous network elements is composed of the Internet of Things and imported from abroad, so there has been a high degree of accumulation in foreign countries so far. The Internet of Things technology transmits and shares physical information on the Internet, and describes the continuous world through scattered data.